Editor's Note (2023): You are reading an archive from 2014. This wiki concerns the Minecraft mod Ancient Warfare, version 1. Neither this wiki nor this version of the mod are being updated. If you are looking for the sequel, Ancient Warfare 2, visit CurseForge. If you are looking for the indie game series, visit JNI Games. If you are looking for Ancient Warfare the magazine, visit Karwansaray Publishers.

Vehicles


Vehicles in Ancient Warfare come in many shapes, sizes, and intended functions. There are combat and item transport vehicles available for land, sea, and air. Not all vehicle types are mobile, and mobile vehicle variants must be researched before they can be crafted (though you could use those crafted by others or found in dungeon chests).

Configuration

All vehicle types may be enabled/disabled via the main config file. Many vehicle stats can also be altered in this config file. NOTE: not all values will be valid, or even used (e.g. the turret rotation value on a non-turreted vehicle). Some values may have undefined outcomes.

Combat Vehicles

Land

Catapult
Ballista
Trebuchet
Battering Ram
Hwacha
Cannon

Sea

Catapult Ship
Ballista Ship

Air

Interceptor
Bomber
Gunship (helicopter)

Transport Vehicles

Land

Chest Cart

Sea

Transport Ship

Air

<coming soon>

Vehicle Keyboard Controls (defaults)

Key
Effect
W
Move Forward / Accelerate / Pitch Down
S
Move Backward / Decelerate / Pitch Up
A
Turn Left
D
Turn Right
R
Turret Pitch Up / Throttle Up / Turret Power Up
F
Turret Pitch Down / Throttle Down / Turret Power Down
Z
Turret Rotate Left
X
Turret Rotate Right
T
Previous Ammo
G
Next Ammo
V
Ammo Select Gui (select ammo with mouse)
C
Toggle Mouse Aim
Space
Fire Selected Ammo
All Keybinds are configurable from the Ancient Warfare Keybinds menu ( F7 for config/options then click on Keybinds ), and may use keys already assigned to other things (ignores key conflicts)(e.g. binding fire to the space-bar, and movement to the normal movement keys)

Vehicle Interaction

Mount and dismount vehicles by right-clicking on them. You may access the vehicle inventory GUI (and any sub-GUIs) by sneak+right-clicking on the vehicle.
(in 1.6.2+ inventory interaction has changed to Control+right to open the inventory GUI)