Editor's Note (2023): You are reading an archive from 2014. This wiki concerns the Minecraft mod Ancient Warfare, version 1. Neither this wiki nor this version of the mod are being updated. If you are looking for the sequel, Ancient Warfare 2, visit CurseForge. If you are looking for the indie game series, visit JNI Games. If you are looking for Ancient Warfare the magazine, visit Karwansaray Publishers.
Vehicles
Vehicles in Ancient Warfare come in many shapes, sizes, and intended functions. There are combat and item transport vehicles available for land, sea, and air. Not all vehicle types are mobile, and mobile vehicle variants must be researched before they can be crafted (though you could use those crafted by others or found in dungeon chests).
Configuration
All vehicle types may be enabled/disabled via the main config file. Many vehicle stats can also be altered in this config file. NOTE: not all values will be valid, or even used (e.g. the turret rotation value on a non-turreted vehicle). Some values may have undefined outcomes.
Turret Pitch Down / Throttle Down / Turret Power Down
Z
Turret Rotate Left
X
Turret Rotate Right
T
Previous Ammo
G
Next Ammo
V
Ammo Select Gui (select ammo with mouse)
C
Toggle Mouse Aim
Space
Fire Selected Ammo
All Keybinds are configurable from the Ancient Warfare Keybinds menu ( F7 for config/options then click on Keybinds ), and may use keys already assigned to other things (ignores key conflicts)(e.g. binding fire to the space-bar, and movement to the normal movement keys)
Vehicle Interaction
Mount and dismount vehicles by right-clicking on them. You may access the vehicle inventory GUI (and any sub-GUIs) by sneak+right-clicking on the vehicle.
(in 1.6.2+ inventory interaction has changed to Control+right to open the inventory GUI)
Vehicles
Vehicles in Ancient Warfare come in many shapes, sizes, and intended functions. There are combat and item transport vehicles available for land, sea, and air. Not all vehicle types are mobile, and mobile vehicle variants must be researched before they can be crafted (though you could use those crafted by others or found in dungeon chests).
Configuration
All vehicle types may be enabled/disabled via the main config file. Many vehicle stats can also be altered in this config file. NOTE: not all values will be valid, or even used (e.g. the turret rotation value on a non-turreted vehicle). Some values may have undefined outcomes.Combat Vehicles
Land
CatapultBallista
Trebuchet
Battering Ram
Hwacha
Cannon
Sea
Catapult ShipBallista Ship
Air
InterceptorBomber
Gunship (helicopter)
Transport Vehicles
Land
Chest CartSea
Transport ShipAir
<coming soon>Vehicle Keyboard Controls (defaults)
Vehicle Interaction
Mount and dismount vehicles by right-clicking on them. You may access the vehicle inventory GUI (and any sub-GUIs) by sneak+right-clicking on the vehicle.(in 1.6.2+ inventory interaction has changed to Control+right to open the inventory GUI)